Cooling Coils improves cooling of beam weapons, reducing their reload time.
Statistics[]
Class
|
Cooling Coils
|
Power Cost
|
100
|
|
Level I
|
Level II
|
Level III
|
Level IV
|
Level V
|
Beam Reload Time
|
-10.0%
|
-11.1%
|
-12.2%
|
-13.3%
|
-14.4%
|
Research[]
|
Credits
|
Alloy
|
Energy
|
Synthetics
|
Requirements
|
Research Time
|
Level I
|
1,067,554
|
70,294
|
46,863
|
95,856
|
Tech Lab 3, Pulse Laser 1
|
43m 52s
|
Level II
|
3,755,748
|
236,147
|
157,431
|
322,018
|
Tech Lab 4
|
2h 31m 25s
|
Level III
|
12,282,786
|
737,459
|
491,639
|
1,005,626
|
Tech Lab 6
|
8h 32m 13s
|
Level IV
|
38,486,146
|
2,206,482
|
1,470,988
|
3,008,840
|
Tech Lab 8
|
1d 4h 42m 40s
|
Level V
|
117,313,039
|
6,422,404
|
4,281,602
|
8,757,823
|
Tech Lab 10
|
4d 23m 26s
|
Build/Repair Times[]
|
Build Times
|
Repair Times
|
Level l
|
1m 00s
|
5s
|
Level ll
|
4m 02s
|
19s
|
Level lll
|
9m 13s
|
43s
|
Level lV
|
18m 08s
|
1m 20s
|
Level V
|
33m 25s
|
2m 20s
|
Build/Repair Times[]
|
Build Times
|
Repair Times
|
Advanced I
|
4m 2s
|
19s
|
Advanced II
|
18m 8s
|
1m 20s
|
Advanced III
|
59m 40s
|
3m 57s
|
Uncommon
|
1h 44m 43s
|
6m 33s
|
Rare
|
3h 2m
|
10m 44s
|
Epic
|
5h 14m 39s
|
17m 28s
|
Legendary
|
9h 2m 16s
|
28m 19s
|
Blueprint Variants[]